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Our
Story
My story begins in January 1996, when i first got my hands on a console and played Gran Turismo.
From that moment on, i were hooked on the thrill of racing games.
Over the years, i continued to explore the world of gaming, trying out different consoles and games.
In 2007, i got an Xbox and a steering wheel to play Need for Speed Most Wanted, and later Forza 3 & 4.
I loved the feeling of being behind the wheel, even if it was just in a virtual world.
In 2012, i had the opportunity to attend my first DTM race in Oschersleben. The excitement and energy of the event were unforgettable, and it only fueled my passion for racing games even more.
Then, in 2013, RacerRoom was released, and i became a dedicated player. I spent countless hours perfecting my skills and competing against other players.
But i noticed that there was something missing - the feeling of actually being in the driver's seat.
That's when i had the idea to create 3D printed gaming gadgets for simracing and gamers. I wanted to bring the experience of racing to life, to make it feel as real as possible. I spent months designing and testing different prototypes, until i finally had a product that i were proud of- The WS2 Windsimulator
Today, my business is thriving, and i continue to innovate and create new products for simracing and gaming enthusiasts. My attention to detail and commitment to quality ensure that every product is top-notch, and my customers can feel the difference when they use my gadgets.